Morpheus Photo Mixer Mac - Help
The basic concept is to create a mix of parts from two pictures and create a file of your combined picture.
Start by using the first option on the wizard to create a new layout. The wizard will guide you through picture loading, and then give you
more detailed steps to help you get started on your photo mix.
Place Dots - Click on the "Add Dots" tool, then click anywhere on the first picture to add a dot. To create the best photo mix, try to
place dots on and around all key features of the picture. As an example, when mixing images of faces, key features are the eyes, nose, and
mouth. Remember that the more dots you place, the smoother your end result will be.
Adjust Dots - For every dot you place on one picture, a corresponding dot, or "partner" dot, will appear
on the other picture. You will only need to adjust the placement of each partner dot so that the key
features mix just the way you'd like them to. To move the dots around, first click on the "Move Dots" tool, then click on any dot in either
picture. Notice that the dot and its partner will both be glowing and blinking. Click on a dot and hold the mouse button down to drag the dot
to a new location. Release the mouse button when the dot is at the desired location.
Try to position the dots so that they match the key feature at which their partner dots are located on the other picture.
Viewing Your Photo Mix - Once you have completed placing dots on your
pictures, you can preview your photo mix in the "Preview" window. Alternatively, you can
select "Render Timeline" from the File menu and you'll be able to export your photo mix in
various picture formats for display on the Internet or Email.
For a complete detailed walkthrough of creating a basic photo mix, please see the tutorial.
Important tip about this help page: Many images are just thumbnails. When you move your mouse over these thumbnails and see the Enlarge arrow, simply
click the picture to display the full size image. Click the full size image to shrink it back to the thumbnail in order to read the text underneath it.
When this box is checked in the layout wizard, many advanced options will be hidden. None of the hidden options are needed to get started creating
basic photo mixes. If you are just learning to use Morpheus Photo Mixer Mac, it is recommended that you leave Beginner Mode Menus checked in order to
familiarize yourself with the basic options and make it easier to get started having fun.
Morpheus Photo Mixer Mac is a powerful program which can create even more amazing photo mixes with the additional and more advanced options. If you want to fully explore all of the capabilities of Morpheus Photo Mixer Mac, uncheck Beginner Mode Menus and the rest of the menu items will appear. This option can also be set in the program's preferences under Edit / Preferences.
To quickly get started using Morpheus Photo Mixer Mac, use the Layout Wizard. The wizard will guide you through the creation of a new layout, or it will let you load a previous layout or a sample layout. By default, the Layout Wizard will appear each time you start Morpheus Photo Mixer Mac, unless you disable it. You can re-run the wizard at any time by selecting Layout Wizard from the File menu.
Typically when creating a new photo mix, you will select the first option, and then click Next.
On the second page of the wizard, you should load your pictures for your photo mix by clicking on the Load Picture buttons above the preview boxes. After you see the pictures that you want to use in the preview boxes, click the Next button.
The final page of the wizard provides you with some information showing you how to add and adjust dots, and then how to view your photo mix.
You can press the Finish button and this information will still be available in a window off to the side.
At the top of each picture window, you will see a toolbar. On the right side of the toolbar are some basic buttons to zoom in and out of
the pictures. There is a dropdown box in the lower right corner of each picture window to view or enter a more specific zoom value.
The buttons on the left side of the toolbar are
the tools which you will use the majority of the time you are creating your photo mix. With the Zoom tool, you can click to zoom in and Control+click to
zoom out. With the Pan tool, you can click and drag to view different portions of the picture when you have zoomed in. The Move Dots tool allows you
to click and drag individual dots to move them around. The Select Dots tool allows you to drag a box around multiple dots, then click and drag any of
those dots to move the entire group around all at once. Finally, the Add Dots tool will place a new dot on the pictures every time you click the mouse.
In normal mode, you will also have line tools which operate very similar to the dot tools. Connect Dots will allow you to add a new line by
connecting any two existing dots, and will not allow any new dots to be placed. Draw Free Line will place a new line to or from an existing dot,
or at any other point on the picture, where a new dot will be placed on either end of the line if needed.
The toolbar in the Preview window
has two buttons which let you preview in proof mode or in draft mode. Proof mode shows you what your photo mix will look like in the actual size and
detail it will be if you render it to a file or email it. Draft mode allows you to fill the Preview window and to see your photo mix more quickly.
In normal mode, you can also toggle some preview options while in draft mode. First is the stretch button, which lets you stretch the photo mix
to fill the entire Preview window, or show it in its actual size. The next three buttons allow you to see the dots, lines, or triangles in the
Above these buttons is a track bar which lets you see the various photo mixes in your timeline, if you have more than one.
The Timeline window (which is not available in beginner mode) has one toolbar.
With the first button, you can add a new photo mix to your timeline.
Preview All Frames allows you to see a thumbnail of every frame of your photo mix in the Timeline window.
The easiest way to load pictures is to use the Layout Wizard, which will assist you in getting started with a new layout and new pictures. If you want to load a different picture, or are past the wizard, there are many other ways you can add pictures to your layout. The Load Picture button allows you to load a picture into the currently active picture window, and you can also drag picture files into the picture windows from Finder. If you are using normal mode and have the Timeline window showing, you can also drag pictures into the picture boxes in the timeline. If you drag a picture to the empty area of the Timeline window, a new photo mix will be appended automatically and the picture will be added to that. You can also drag multiple pictures at once to the Timeline window to load pictures for multiple photo mixes at once.
Be sure to keep your pictures as you are working on your photo mix until the final photo mix is rendered, because only the location of the pictures on your computer is saved in your layout when you quit Morpheus Photo Mixer Mac. If you delete or move the pictures from your computer and later try to load the layout, Morpheus Photo Mixer Mac will be unable to locate the pictures. It will then prompt you to find them in order to properly see the photo mix again.
Transparent images and images with an alpha channel can be used if you check the "Morph the alpha channel" option in the Timeline Options window. Images such as transparent GIFs and 32bit PNGs can be animated and will use the background color from the Morph Options window in conjunction with the "Transparent threshold" to determine how the photo mix turns out.
Each dot is really a pair of two dots; one on each picture. The opposite dot is referred to as a partner dot.
Each dot pair will be combined to an average location to generate your photo mix.
For example, if you were mixing two face pictures and wanted the nose on the starting picture to mix into the nose on the ending
picture, you should make sure that the dots you place around the nose in the starting picture are the partner dots of the dots that go around
the nose in the ending picture.
The more dots you place on the pictures, the smoother your end results will be. Use the Add Dots tool, then click anywhere on the picture to
add a new dot. You can also hold Option and click when using the other dot tools to quickly add a dot without switching to the Add Dot tool.
Try to match dots to features found in both pictures (such as eyes, nose, mouth, etc. if you happen to be morphing images of people, for example). After you place your dots on the starting picture, match up the positioning of dots on both pictures by clicking and dragging the dots while using the Move Dots tool. Notice when you hover over a normal dot () that it will become highlighted with color () and that dot's partner dot will become highlighted in black and white (). When you click on a dot to select it for moving, it will also blink (), as will its partner dot (). If you click on the picture, but not on a dot, the Move Dots tool will act like the Pan tool for moving around the picture when zoomed in.
There are many combinations of keys which can be used to move dots more precisely. Shift+click will move dots only in a straight vertical or
horizontal line, while Cmd+click will select a dot without allowing any movement. When you have a dot selected, you can use the arrow keys
to move the dot one pixel at a time. Hold Shift while using the arrow keys to move 10 pixels at once. Hold Cmd and use the arrows to change
which dot is currently selected for movement. Press delete to remove that dot and its partner dot from the pictures. Also, if you Control+click on a dot,
there is a menu with some common toolbar items on it.
To move multiple dots at once, use the Select Dots tool, then click on the picture and drag a box around the dots you want to move. Next, click on any of the selected dots to move them all around together. To add dots to your existing selection, Shift+click directly on a dot, or Shift+click on the picture and drag a box around some more dots. To remove dots from your selection, use Cmd instead of Shift.
With the Select Dots tool, the arrow keys work opposite to how they work with the Move Dots tool. Pressing the arrow keys will move around the
"cursor" on the dots, which may or may not be part of your selection. Hold Cmd and use to arrows to move the dots which are currently selected.
The spacebar will toggle the cursor dot in and out of the dots selected for movement.
There are several different ways which you can see your photo mix:
The Preview window
The Preview window displays your photo mix right inside of Morpheus Photo Mixer Mac. The photo mix is automatically updated here as you work.
The Timeline window
The Timeline window can display a thumbnail of your photo mix if you select the Preview All Frames option.
Uploading your photo mix to websites using the built-in upload feature
The "Upload your morph to a website" option under the Share menu has a helpful wizard which can upload your photo mix directly to Morpheus Galleries, YouTube, or Photobucket. This allows for easy posting to blogs such as MySpace, Facebook, Friendster, and more.
Rendering your photo mix to a file
The Render Timeline option under the File menu lets you export your photo mix in various picture formats. It is important to note that saving your layout with the Save option under the File menu is not the same as rendering. Your layout is your work and can be used to modify your photo mix in Morpheus Photo Mixer Mac in the future. On the other hand, rendering creates a file which can be displayed in other programs, but cannot be edited in Morpheus Photo Mixer Mac.
More details about each of the ways to see your photo mix can be found in each respective help section.
Zooming in allows fine-tuning of dots for detailed photo mixes and zooming out allows working with large pictures on a smaller desktop size. When using
the zoom tool, each click in the picture window will double the zoom, and each Control+click will cut the zoom in half.
While using any tool at all, you can select a zoom value from the zoom dropdown on the toolbar, or just type in any zoom value you wish. "Fit in Window" will automatically pick the largest zoom value possible without causing the need for scrollbars to appear.
There are several other shortcuts for zooming which you can use at any time. Scrolling your mouse wheel up or pressing the plus key will zoom in by
a factor of 1.1 with each press, and scrolling down or pressing the minus key will zoom out by the same factor. The shortcut Cmd+1 will zoom
instantly to 100%, and Cmd+W will act as if "Fit in Window" was selected.
The Timeline Options window can be found by selecting Options from the Timeline menu or by pressing Cmd+I. The options here control your entire
photo mix across the entire timeline. More options, which can vary from photo mix to photo mix, can be found in the Morph Options window.
The size of the timeline is the size (in pixels) that your final photo mix will be once you render it to a file. By default, the size is automatically set based on the size of the pictures that you load. The Timeline menu contains a submenu called Size where you can either select automatic sizing or set your timeline to some common sizes.
Normally when you render the timeline to a file, you are prompted for a file name and which file type to create. Here you can set a specific file format to be used every time by selecting it from the dropdown.
If a specific file format is selected, you can additionally choose to always render to the same file name by checking the "Always render to the same file" box, then by clicking Browse and entering a file name.
When "Generate companion html file" is selected, it will create an additional file when you render the timeline with the same name as the main file, but with an html extension. The html companion file will contain a sample web page which loads the correct plugin needed to display the photo mix.
If "Open morph file after rendering" is checked, then the newly created file will open as if you clicked on it automatically every time you render the timeline.
The "Morph the alpha channel" option will cause Morpheus Photo Mixer Mac to calculate a full 32bit image for each frame rendered instead of the normal 24bit image. This allows transparency information to be preserved in the photo mix or at least to control when pixels show through to the background color, depending on if the file format rendered to supports any type of transparency.
The Transparent threshold value controls the minimum value the alpha channel for a pixel can be without making that pixel entirely transparent and become the background color. For example, a value of 0 will preserve a perfect 32bit image with all calculated translucency, suitable for PNG files. A value of 128 will make all rendered pixels with an alpha value from 0 to 127 become entirely transparent, and alpha values 128 to 255 will be normal.
Not all file formats support transparency.
The Quality option controls the compression of JPEG files. The JPEG file format is lossy, which means that it does not store a perfect representation of the picture being saved. There is a tradeoff between file size and image quality. The lower you set the Quality, the smaller the file size, but the worse the image will look. The higher you set the quality, the better the image will look, but it may take longer to download or email because of the larger file size.
The Render speed should normally be left at 1, but if you have a very large photo mix and need to render it to a file quickly, you can set the speed higher. Each higher render speed setting will calculate fewer and fewer pixels, resulting in a blocky picture, but noticeably speeding up the time it takes to render the timeline.
The Morph Options window can be found by selecting Options from the Morph menu, or by pressing Cmd+O. The options here control only the specific
photo mix for which they are set, and each photo mix can have different options set for it here. More options which control the entire timeline
can be found in the Timeline Options window.
What to Render
If you disable rendering of either picture, it will be rendered as a solid rectangle in the color of the background instead.
If you want, you can have the dots, lines, and triangle lines all rendered on top of your picture by selecting any of the last three checkboxes.
The Background color is the color that will be used if no picture is loaded, if the picture is not checked to be rendered, if "Remove triangles touching the corners" is checked, or for any places where the pixels become transparent when the "Morph the alpha channel" option in the Timeline Options is used.
Smooth pixels will create a much nicer looking result by interpolating rendered pixel values instead of just estimating to the nearest pixel. If this option is unchecked, then the results may render significantly faster, but it may look more blocky in some places.
The "Remove triangles touching the corners" option will actually cause the 4 implied dots located at the corners of each picture to no longer be used for creating the triangles. This means that you must place your own dots around the areas you want to show up, and any area not covered by a triangle made up entirely of the dots you placed will show through to the background color.
The Photo Mix amount option controls how much to blend the starting picture with the ending picture. By default they will blend 50/50, but if you set this to 0, then only the starting picture will show up, and if you set it to 100, then only the ending picture will show up.
Lines allow for more fine tuning of the creation of the triangles that actually control which portions of the starting picture mix with which portions of the ending picture. If you enable the Show Triangles option , then you can see all of the automatically generated triangle lines, creating the optimal triangle configuration based on the locations of all currently placed dots.
Sometimes you may want to move dots in certain positions that cause the triangles to overlap, which can create funny edges in your photo mix.
You can see in the example here how the yellow dot crosses over the triangle line which connects the black and green dots. Normally, you would
want to avoid doing this.
The solution to this problem is to define some lines of your own. In this case, if you add a line connecting the yellow and red dots, then the line
which connected the black and green dots will no longer be generated, and the dots can move to the same position in the ending picture without
causing overlapping triangles.
The Move Lines tool functions just like the Move Dots tool, except it works on lines. Lines will become highlighted and blink with color, and their
partner lines will do the same in black and white. The same arrow key combinations used to move dots also works to move lines. The Delete key will
also delete a selected line.
The Select Lines tool functions just like the Select Dots tool, except it works on lines. When dragging a selection box to select lines, only a
piece of the line must be inside the box to be selected. You do not need to drag the box around the entire length of the line.
Connect Dots will allow a new line to be placed, without creating any new dots in the process. You can either click on a dot, hold the button down,
and drag a line to any other existing dot, or you can click on a dot and let go, then click on another dot. With this tool, you do not need to
drag the mouse all the way to the second dot or click on the second dot. A dotted line will be shown from the first dot to the dot nearest the current
mouse pointer location as you move the mouse around, showing you exactly where the new line will be created. Morpheus Photo Mixer Mac will not allow two lines to
be connected to the same two dots, and attempting to do so will produce no new line.
Draw Free Line operates similar to Connect Dots, except that you can optionally create one or two new dots in the process of adding a line. Either
end of the line you create can be on an existing dot or in any empty place on the picture, where a new dot will be created. If you
hold Shift with the first click, then only a horizontal or vertical line will be created. When using the Move Lines or Select Lines tools,
Option+click will add a line, just like it would add a dot when using the dot tools. Though this will require a second click (or a long drag from the
first click) for the other end of the line. Also, Option+Shift+click will add only a straight horizontal or vertical line.
Dots and lines can be displayed in a variety of different color schemes, styles, and sizes. By default, dots are set to cycle through a set of 8 colors in a medium sized square shape. Each photo mix in your timeline can be given a different look for the dot's default look in that photo mix.
The color scheme allows you to have dots be automatically assigned a color from a set palette, have all dots be a single solid color picked from the
color button on the next line, or have the dots invert the picture behind them. Opacity can be changed to give the dots varying degrees of
translucency. There are many different styles to choose from other than a square, such as circles, crosshairs, or even just outlines of shapes.
Finally, you can adjust the size of the dots. Larger dots are easier to click on and smaller dots are easier to place more precisely.
Lines can be displayed in a variety of different ways just like dots, except there is no shape selection. By default, all lines are a solid color.
Triangles can also be customized with all the same choices as lines. All lines are also triangle lines, but when you are viewing both lines
and triangle lines in your pictures, the settings for lines will be used for the lines you placed, while the settings for triangles will be used
for the generated lines which cannot be moved.
In addition to being able to set a default way to display dots and lines for each photo mix, you can assign specific customization to dots and lines individually by using the Customize Selected Items option under the Edit menu. While the color scheme option does not apply to customizing a specific dot or line, there is an additional choice for each option called 'Automatic'. Selecting Automatic for any of the various options will result in using the default settings for that photo mix.
Customizing groups of dots or lines individually lets you group them to your tastes, to separate pieces of your work. For example, you could set
all the dots around the eyes in a picture of a face to one color and shape, and set the dots around the mouth to a different color and shape.
You can also use the Page Up and Page Down keys to quickly cycle through eight basic colors for dots or lines. Pressing Shift+Page Up
or Shift+Page Down will cycle through shapes for selected dots as well.
When you are finished with your photo mix, you will want to render it to a file so you can view it in other programs, upload it to your webpage, or email it to a friend. Use the Render Timeline button on the toolbar to render your photo mix.
After you select a folder and enter a file name, make sure you select the type of file you want to render to from the
"File format" dropdown at the bottom of the Save window.
It is important to note that saving your layout with the Save option does not do the same thing as rendering with the Render Timeline option .
Your layout is the work you have done so far in Morpheus Photo Mixer Mac. The picture(s) you have loaded, the placement of any dots and lines, and all options you have set in either of the options windows are stored in your layout file when you press the Save Layout button. Morpheus Photo Mixer Mac can only load your layout file if you want to edit your photo mix in the future, and not any other file type. Other programs cannot load, edit, or view the layout files created by Morpheus Photo Mixer Mac, since the layout file format is specific to Morpheus Photo Mixer Mac.
Rendering the timeline creates a picture file in a standard format which many other programs can load and view. The files rendered by Morpheus Photo Mixer Mac cannot contain information about how you created the picture, such as where you placed the dots, and so you cannot load these files back into Morpheus Photo Mixer Mac for future editing of your photo mix.
Cut, Copy, and Paste work similar to how they work in other programs, with one important difference: When you cut or copy dots or lines, what you are
actually copying is the locations of those dots or lines on the picture. When you paste dots or lines, you will actually be pasting the locations
of the dots or lines, in effect, moving them to new locations.
When pasting dots or lines, the result will be different depending on whether anything is currently selected or not. When nothing is selected, all of the dots or lines with corresponding information on the clipboard will be moved to their new locations. For any dot or line information on the clipboard which does not have a corresponding dot or line in the picture window, a new dot or line may be placed.
When there is something selected, those selected dots or lines will be moved using the information on the clipboard. If there is information about more dots or lines on the clipboard than there are dots or lines selected, some information from the clipboard will not be used, and only the selected dots or lines will be moved. If there are more dots and lines selected than those on the clipboard, some of the selected dots or lines will become unselected, and the ones that remain selected will be moved.
Copying dots will also copy information about any lines connected to any of the dots copied, and copying lines will also copy information about the dots on each end of every line copied. Normally cutting can be thought of as copying and deleting combined into one operation, but with Morpheus Photo Mixer Mac, copying will remember which dots or lines the locations correspond to, and cutting will not.
The Preview window displays one photo mix at a time and is constantly updated as you add or move dots or lines in the picture windows to show you what the results will look like. Toggle displaying and hiding the Preview window by pressing Cmd+P.
The track bar can be used to change which photo mix is displayed, if you have more than one in the timeline.
The Proof and Draft buttons change how the Preview window displays the current frame. In proof mode the rest of the buttons are disabled, and the frames are always displayed in the exact size and quality used when rendering to a file. This may mean that the preview is displayed smaller than it could be, leaving empty space around the edges, or that it is displayed with scrollbars if it does not all fit in the Preview window. In draft mode, the picture is rendered faster, depending on which draft speed is selected from the menu associated with the Draft button. The higher the draft speed, the more pixelated the Preview window will display, but the quicker the frame can be displayed.
The Stretch to Fit
and Draw Triangles
buttons are only available in draft mode. Stretch to Fit will cause the Preview window to display the frame as large as possible without using scrollbars.
Turning Stretch to Fit off will display the frame the actual size it will be rendered, leaving empty space or using scrollbars as needed. The three
draw buttons will toggle showing the current position of the dots, lines, and triangles in the Preview window. These can be useful for
seeing where the mixed dots positions appear in the resulting photo mix.
The Timeline window shows thumbnails of all the pictures for each photo mix in your layout. You can add additional photo mixes to the timeline by using the first button on the Timeline toolbar. To open a picture in order to place dots or lines on it, doubleclick on the thumbnail in the Timeline window. If you doubleclick on the photo mix buttons above the pictures, then both pictures for that photo mix will be opened side by side. Toggle displaying and hiding the Timeline window by pressing Cmd+T.
The Preview All Frames button will show a thumbnail of each photo mix so you can quickly see the progress of
your entire layout without needing to use the track bar in the Preview window. There are also several useful menus if you Control+click on any of the
photo mix, picture, or regular frame buttons in the Timeline. Doubleclicking on a regular frame thumbnail will jump to that frame in the Preview
To delete photo mixes from the timeline, Control+click on the photo mix button and select Delete. New photo mixes can also be inserted before or after the selected one on the same menu.
The Fade Selected Dots option is used to set the fade for the selected dots entirely to one picture instead of the normal blending.
This is most useful where you want to place a portion of one picture onto a portion of another picture, such
as putting somebody's head onto somebody else's body. By default, photo mixes will blend both pictures together, creating a composite image that is
a mix of both of the pictures. By setting certain dots to fade to the start and other dots to fade to the end, you can easily create smooth
transitions in the resulting photo mix between the portions of the mix that will come from the starting picture and the portions that come from the
Many things that can be done in Morpheus Photo Mixer Mac by using the mouse can also be done by using keyboard shortcuts or other alternative methods.
Also, Control+click in the picture windows, on dots and lines, on any of the buttons in the Timeline window, or on any of the toolbars at the top of the main window for helpful popup menus.
If you have come to this point and you still have questions or if you would like to suggest a feature, feel free to visit our support forums and we will do our best to assist you in making your experience with Morpheus Photo Mixer Mac a great one.
Thank you for using Morpheus Photo Mixer Mac.
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